Microsoft

Items relating to Microsoft gaming activities

Red Dead Redemption – The Law trailer and Delay

With the law it’s never simple in Red Dead Redemption, you either abide by them or live to suffer the consequences. Striking a balance between greedy yet crooked lawmen and those enforcing the law for a good cause is a desperate struggle. The law has never been on the side of Rockstar’s leading video game characters and John Marston is the newest addition embracing its wrath. Unfortunately Red Dead Redemption won’t be hitting shelves for April 30th 2010. Instead it will be released on 18th May 2010 in NTSC territories and 21st May 2010 in PAL territories. As with any delay it can only mean a better experience and polished game in the hand of players when it’s released. So don’t fret if you think your pre-orders are in jeopardy.

Lego Harry Potter Preview

Tag: Microsoft, Nintendo, Other Games Companies, PC Gaming, Sony

Lego Harry Potter

Unless you’ve had your head stuck in a box of the plastic bricks for the last five years, you will be well aware of the presence of the series of videogames which has been reducing the heroes of our favourite movies down to tiny plastic figures who possess a considerably higher level of charm and wit than the actors who portray them in the films. I am referring, of course, to the Lego videogame series developed by Traveller’s Tales, which so far has released two (soon to be three) Star Wars titles, two Indiana Jones entries, as well as a Batman game. While the critical responses to some of the more recent of these games have begun to wane in their original enthusiasm, which seemed to peak at the first Indy game, all of the games inhabit an irresistible likeability, particularly when it comes to accessibility for all types of gamers and friendly multiplayer, which has you and a buddy cooperating happily, working in unison to solve charming puzzles instead of trying to blast each other’s heads off with a sniper rifle, which has been the general objective for the most recent cooperative games.

Now Traveller’s Tales next Lego game is on the horizon and it looks to be the best yet. While the main flaw with the series’ latest games has been their persistent inability to improve on the weaker elements of their predecessors, never seeming to even try and fix problems which were present in the first Lego Star Wars which was released five years ago, a lot of effort seems to have gone into this next game. And what could bode better than it being based on one of the most successful franchises in history; Harry Potter?

Focussing on years 1-4 of Harry’s time at Hogwarts School of Witchcraft and Wizardry (which makes sense seeing as once Warner Brothers are finished with the series, there will be a total of eight films, allowing TT to make two games, each containing the content of four films), Lego Harry Potter boasts the biggest location ever included in the Lego series, Hogwarts, which apparently will constantly expand as your progress though the game. The latest two non-Lego videogames based on the Harry Potter movies have adopted a sandbox gaming format, where the character is free to roam around the massive virtual campus of the enchanted school. Presuming this game is going to follow the trend set by all the other Lego games, however, it can be assumed that this will have levelled structure. That’s probably for the best, really, as the two games in question were painfully tedious as you walked wearily from one end of the school to another doing boring tasks.

Way of the Samurai 3 (PS3 Review)

Tag: Game Reviews, Microsoft, Sony

ImageSet in Feudal Japan you star as an injured Samurai, regaining consciousness on a battlefield surrounded by corpses of other warriors after a bloody battle. From here on in you get to decide how to shape the story in this sedately paced Samurai-sim.

The series, which started on PS2, has always prided itself on the amount of choice it provided to gamers with multiple endings being a key selling point. This time there are over twenty of them.  Players are allowed a degree of freedom in shaping their adventure by selecting from multiple dialogue options, usually based around being nice or nasty.

There’s also an option to draw your sword or apologise to interrupt most cut-scenes. Apologising has you drop to your knees, stopping the scene and the game resuming with the characters you’ve bowed to either disappearing or not reacting at all. Or you can draw your sword to threaten or attack people. This is generally preferable to the poor dialogue or repetitive cutscenes. The main problem is that until you play through a few times and pick up some decent weapons you’ll probably get your ass handed to you in a noodle bowl if you attack the most annoying characters.

Battlefield Bad Company 2 (PS3 Review)

Tag: EA Games, Game Reviews, Microsoft, Sony

There’s nothing better than watching a couple of campers blend in with the ruble of a building as you sabotage it, to blitz with an RPG or a charger. There’s never a dull moment in Bad Company 2, with the Frostbite Engine’s Destruction 2.0 whole buildings and objects in the gaming environment can be destroyed realistically. You’ll spend a lot of time in the campaign shooting and blowing up destructible environments just to admire the realism.

This time around the campaign has taken a turn for a more serious but linear storyline. The Russians have set their keen eyes on a mythical WWII weapon of mass destruction, which in the wrong hands will threaten the world. Preston Marlowe (you the player), Haggard, Sweetwater and Sergeant Redford are sent on a mission to hunt for this weapon before the Russian’s gain possession.

Image

The missions you play throughout the campaign are great fun from vehicle shootouts to avoiding freezing death in the snow trail blazing mountains. Your AI team mates are splendid bullet sponges and rarely take a shot penetrating enough to take a life, leaving it to you to pull the plug on your enemies.

At times when you progress through a mission you can see enemies being spawned right in front of you, generally after a while you start to memorize their positions. There is little incentive for exploration apart from finding the collectable guns placed in every level.

Banter between your team mates is never ending, livening up the atmospheric tension of the battlefield and keeping you entertained throughout the campaign. DICE doesn’t take itself too seriously with its humor in the campaign and takes various shots at Modern Warfare 2 in cut scenes and during gameplay.

What is Project Milo? (A Natal Game)

Look to your left. There’s no use denying it; there sitting beside you is your imaginary friend, right? Tommy... or Trevor...? Yeah. Well it’s time to say goodbye to him I’m afraid, because you’re soon going to be saying hello to Milo, who is a far better buddy then him... sorry Trev. Well, maybe not, but that is essentially what Milo is looking to be at the moment: a friend who is way better than the ones you’ve already got in that he never asks you to lend him money or games which you’ll never see again!

In all truth, Peter Molyneux (Milo’s creator and game designer luminary known for the likes of the Fable series- notice Milo's hobb tshirt- and Black and White) isn’t saying anything much about what exactly Milo is at all, which has led to speculation as to whether or not Milo is going to have a proper storyline to play through or whether he is just going to be a human Tamagotchi or Nintendog. However, Molyneux has claimed that it is the former, with some kind of narrative driving the game on with an adventure some description. So Milo won’t just be a bright kid who you can enjoy an intelligent conversation with for a change, he’s going to also be the lead character in some kind of story.

What is Project Natal?

Natal for the Xbox 360
Want a way to magnify the stench of BO which fills your room after endless hours of mashing those buttons on your favourite game? Then Project Natal (this a codename, the real name has yet to be announced) should be right up your street as you are now going to be physically, not just mentally, involved in your games, flouncing around the room and leading anyone who happens to pass by your window develop a concern for your sanity.

Well, maybe not. But Microsoft’s upcoming Natal technology is absolutely going to have you on your feet and doing what the hero on screen is, rather than just sitting on your rear end and letting them do all the work. It really does have potential to add a whole new dimension to your Xbox 360 experience, maximizing the outer body fun you can have when playing a quality title.

You’ve most likely heard of this intriguing product and have probably already formed your own opinions on the concept. Lots of people are filled with apprehension, not entirely sure if one of these little cameras will find its way in front of their television sets as enhancers to their gaming experiences. I, myself, am at two minds about this technology, so let’s take a look at what exactly Natal is and can do.

Bioshock 2 Multiplayer (PS3 Review)

Tag: Game Reviews, Microsoft, PC Gaming, Sony

ImageBioshock multiplayer probably wasn’t too high up on the list of things we wanted to see included in Bioshock 2 given that it was everything apart from the guns that really made the game (and its sequel) really stand out. Turns out that maybe we should have wanted it all along as it’s turned out very well indeed.

If you’ve heard that the multiplayer takes place before the events of the first game, then you heard correct. However, don’t expect to gain any more particular insight into the fall of Rapture as all it really means is you’ll revisit some familiar locations that have less rubble and destruction than you’ve previously seen. This time though you’re one of the psychotic Splicers.

Battlefield: Bad Company 2 Preview

Tag: EA Games, Microsoft, PC Gaming, Sony
| Image 1 of 12 |
Battlefield bad company 2 - 1

It’s All Coming Apart Nicely

If any first person shooter has what it takes to demolish the throne on which Modern Warfare 2 has sat so smugly these last three months, it’s DICE’s forthcoming Battlefield: Bad Company 2 with its so called ‘Destruction 2.0’. As fans of the original will already know, the BC franchise is predominantly defined by its emphasis on destructible environments in which players - no doubt with the wide-eyed grin of a blissful but demented pyromaniac –  can obliterate the picturesque scenery with an arsenal of heavy weapons and armoured vehicles. Indeed, in terms of gaming catharsis, it really doesn’t get much better. Especially when you find yourself using a grenade launcher to hollow out some urban, three bedroom town house in which your opponent pathetically cowers until all that’s left is a thin, two story façade you could probably knock down with one tap of your finger.

But, according to so many Bad Company reviewers, therein lies the rub. Because whilst it’s all very well to tear great gashes through windows and walls and drown your enemies in clouds of smoke and debris, BC was a game which never quite let you go far enough. Buildings fell apart yes, but never fully imploded no matter how hard you huffed and puffed with every powerful ordinance at your disposal. Instead, pre-determined pieces of debris would fall from structures like jigsaw pieces whilst, in complete defiance of real-world physics, large sections would remain insolently upright and indestructible.

Assassin's Creed II DLC: The Bonfire of the Vanities Review

Tag: Game Reviews, Microsoft, Other Games Companies, Sony

Almost a month has passed since Ubisoft ushered us back into the world of Assassin’s Creed with their disappointing first of two DLCs: ‘The Battle for Forli.’ Set half way through the main narrative of ACII, this game saw Ezio fight for Forli as well as to protect the precious piece of Eden he had recently acquired. Not that he did a good job, however, as the DLC closed with it being stolen by the sinister monk, Savonarola. And so this set the scene for the next helping of ACII DLC.

Today, when browsing the LIVE Marketplace, I noticed that the DLC had been released slightly earlier then I had anticipated. Like ‘The Battle for Forli,’ it was also priced modestly at 320 MS points, so hoping that this wouldn’t mean another second-rate experience, I downloaded it and was pleasantly surprised.

While this is not by any means amongst the best DLCs we’ve seen, this is still a decent entry on Ubisoft’s part, and I did rather enjoy spending some time back on the sunny surface of Florence after spending a large amount of time in the dark deep beneath Acre on ‘Dante’s Inferno.’

Alan Wake preview

Tag: Microsoft

When it was announced at E3 back in 2005, Alan Wake had Xbox and PC gamers salivating over the promise of a psychological thriller in the style of Twin Peaks or the X Files. Early screenshots of the game boasted impressive visuals and the game seemed to be on track to blow our minds in 2007.But then something happened, Remedy, the studio behind bullet time ballet Max Payne, announced the game “still needed time” and the released date was depressingly pushed back. Gamers didn’t really seem to care however, distracting themselves with the big name titles such as Halo 3 that had the good graces to come out on time. By early 2009 when the game was put back again most people had given up on Mr Wake, and waited for the inevitable announcement that the project had been shut down.

Dante’s Inferno (PS3 Review)

Tag: EA Games, Game Reviews, Microsoft, Sony

Visceral Games visionary of the classic poem “The Divine Comedy” by Dante Alighieri, which foretells the author’s vision of hell is absolutely grotesque and demented. If you think you know what hell looks like then think again. I can assure you this is one of the few video games that will make your skin crawl and leave you feeling squeamish.

Players take the role of the protagonist Dante, who upon returning home finds his beloved Beatrice murdered with a sword plunged into her lower abdomen. With Lucifer in full possession of her soul she is dragged into the depths of hell. Dante descends himself into hell to rescue Beatrice and ultimately redeem himself, as he realizes that he’s paying for his sins and facing his demons.

Visceral Games have played the common factors of the poem and made it into a game which overall sets the basis for levels. As stated in the poem there are nine circles of hell which are named: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery. Each of them has a distinct environment and demons within them. Sometimes this is not the case as other enemies from distinct circles cross over in levels.

Image

Many see the game as God of War, in more or less every way, shape and form. The reason for this is because the level designer, who worked on the God of War franchise, joined Visceral Games development team for Dante’s Inferno. There’s no denying that Dante’s Inferno uses God of War as a strong foundation, however it makes up for unoriginality in other areas.

Take the cross for instance it’s a great weapon for spamming attacks with and keeping enemies at bay. The cross is great fun to use as there’s no limit on the amount of times it can be used. The upgrades for this weapon are irresistible; they literally make you feel as though the wrath of god is in your hands.

As opposed to the cross the scythe is equally a blast getting to grips with. This is your primary weapon and a dominating one too, depending on how you coinsit it with the cross and magic to devise combos.

Fable III Revealed!

In the same way that they did with 'Fable II,' Lionhead are going to be releasing episodic 'Developer Diaries,' each revealing to us various differant aspects of their upcoming game: 'Fable III.' Within this first diary, you will find numerous hints as to what we might find when we return to Albion, just be sure to scan the backgrounds behind the talkers otherwise you might miss the hints at underwater levels and an awesome Albion version of the famous 'Your Country Needs YOU' poster.

As to the game, here are some of the facts revealed in this diary:

  • The loveable dog will be back.
  • The graphic style will be similar to 'Fable II's.
  • Loading screens are still here *sigh*.
  • There's going to be a new 'Extreme Morph' emotion.
  • You weapon's appearance will reflect the way it is used.

Here are some facts Peter Molyneux has announced additionally:

  • This game will not be entirely Natal based *phew*.
  • The touch mechanic will allow you to take the homeless by the hand and watch them resist as you lead them to the workhouse, or watch them obay eagerly as you take them to your home.
  • In co-op, you'll both get to play your own heroes.
  • Magic powers will be much more effective and spectacular.
  • The graphic style will be sharper, if similar.
  • There are two more cool features yet to be announced...

To me, this wait for 'Fable III' is becoming increasingly like torture. But the wait shouldn't be much longer, as Molyneux has confirmed that we will be seeing this game at some time this year.

Bioshock 2 (PS3 Review)

Tag: Game Reviews, Microsoft, PC Gaming, Sony

ImageFirst off all we’ll just say you can read this review without worrying about plot spoilers for this game and its predecessor because we’re not cruel / stupid and can’t encourage you enough to go and play through the first classic game to fully enjoy this one. So there’s no need to read with one eye open from behind the sofa.

All you really need to know is that in the first game the player found themselves at the hidden underwater city of Rapture after a plane crash. Unfortunately everything had gone completely mental as all the citizens had been busy messing around with Plasmids that altered them genetically, giving them superhuman abilities. After taking it overboard, the Utopia fell before coming into fruition leaving its citizens wrecked of body and mind as they became known as the Splicers. Horrifically the city’s little girls, later dubbed the Little Sisters, were put into a trance and forced to collect Adam (Plasmid currency) from corpses. Players could choose to liberate them from this haunting nightmare or murder them to get extra Adam supplies. Well, after you disposed of their guardian first, the ominous Big Daddies.

The story now resumes ten years later but the Little Sisters and their lumbering protectors are still found wandering Rapture’s art deco halls, constantly wary of the threat of the Splicers. This time around you find yourself in a different part of Rapture and in some very different shoes. The huge boots of the first Big Daddy no less, who has been awakened to try and help… well, I said no spoilers.

Rockstar Announces Red Dead Redemption Pre-order Bonuses

Tag: Microsoft, Other Games Companies, Sony

Rockstar has revealed a selection of pre-order bonuses available from retailers in the United Kingdom. Red Dead Redemption is being released on 30th April 2010, if you’re interested in purchasing the game I recommend you check out these pre-order bonuses. Bonuses include a special war horse, gold weapon pack, deadly assassin outfit and a Brady Games mini guide. Check out the press release below in Rockstar’s own words:

Fable III Nears Completion

Cast your mind back a year ago, when you might have felt a large time gap in your day-to-day routine. This was quite possibly because you had just finished your hunt for the last of those pesky gargoyles in Lionhead's impossibly addictive Fable II and it was time to come to terms with the fact that you had finished the game. Whether or not you then had to attend Albionics Anonomous meetings is your business, not mine, but rest easy, for rumour has it that the production Fable III is drawing near an end, and soon enough you will once again be roaming the lands of Albion, but as its ruler.

You might already have a basic idea on what Fable III is going to be about, but for those who don't, you're going to play the child of your Fable II hero (if you have a Fable II saved game, of course) who has become the ruler of Albion, but has since been murdered for the throne. It is therefore your quest as his heir, during the first half of the game, to take back the kingdom that is rightfully yours from this tyrant. In the second half, you're going to go about having an awesome time as the actual ruler, making difficult moral decions which will shape your appearance, personality and even your entire kingdom dramatically! I know, I can't wait either!

Game Hub is an open platform for games journalism where anyone can register and start their portfolio of posts covering the games industry. To make the most of your passion for games, for your career, qualification or just for fun - create your account today.