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It’s All Coming Apart Nicely

If any first person shooter has what it takes to demolish the throne on which Modern Warfare 2 has sat so smugly these last three months, it’s DICE’s forthcoming Battlefield: Bad Company 2 with its so called ‘Destruction 2.0’. As fans of the original will already know, the BC franchise is predominantly defined by its emphasis on destructible environments in which players - no doubt with the wide-eyed grin of a blissful but demented pyromaniac –  can obliterate the picturesque scenery with an arsenal of heavy weapons and armoured vehicles. Indeed, in terms of gaming catharsis, it really doesn’t get much better. Especially when you find yourself using a grenade launcher to hollow out some urban, three bedroom town house in which your opponent pathetically cowers until all that’s left is a thin, two story façade you could probably knock down with one tap of your finger.

But, according to so many Bad Company reviewers, therein lies the rub. Because whilst it’s all very well to tear great gashes through windows and walls and drown your enemies in clouds of smoke and debris, BC was a game which never quite let you go far enough. Buildings fell apart yes, but never fully imploded no matter how hard you huffed and puffed with every powerful ordinance at your disposal. Instead, pre-determined pieces of debris would fall from structures like jigsaw pieces whilst, in complete defiance of real-world physics, large sections would remain insolently upright and indestructible. Read More  »

Almost a month has passed since Ubisoft ushered us back into the world of Assassin’s Creed with their disappointing first of two DLCs: ‘The Battle for Forli.’ Set half way through the main narrative of ACII, this game saw Ezio fight for Forli as well as to protect the precious piece of Eden he had recently acquired. Not that he did a good job, however, as the DLC closed with it being stolen by the sinister monk, Savonarola. And so this set the scene for the next helping of ACII DLC.

Today, when browsing the LIVE Marketplace, I noticed that the DLC had been released slightly earlier then I had anticipated. Like ‘The Battle for Forli,’ it was also priced modestly at 320 MS points, so hoping that this wouldn’t mean another second-rate experience, I downloaded it and was pleasantly surprised.

While this is not by any means amongst the best DLCs we’ve seen, this is still a decent entry on Ubisoft’s part, and I did rather enjoy spending some time back on the sunny surface of Florence after spending a large amount of time in the dark deep beneath Acre on ‘Dante’s Inferno.’ Read More  »

When it was announced at E3 back in 2005, Alan Wake had Xbox and PC gamers salivating over the promise of a psychological thriller in the style of Twin Peaks or the X Files. Early screenshots of the game boasted impressive visuals and the game seemed to be on track to blow our minds in 2007.But then something happened, Remedy, the studio behind bullet time ballet Max Payne, announced the game “still needed time” and the released date was depressingly pushed back. Gamers didn’t really seem to care however, distracting themselves with the big name titles such as Halo 3 that had the good graces to come out on time. By early 2009 when the game was put back again most people had given up on Mr Wake, and waited for the inevitable announcement that the project had been shut down. Read More  »

Visceral Games visionary of the classic poem “The Divine Comedy” by Dante Alighieri, which foretells the author’s vision of hell is absolutely grotesque and demented. If you think you know what hell looks like then think again. I can assure you this is one of the few video games that will make your skin crawl and leave you feeling squeamish.

Players take the role of the protagonist Dante, who upon returning home finds his beloved Beatrice murdered with a sword plunged into her lower abdomen. With Lucifer in full possession of her soul she is dragged into the depths of hell. Dante descends himself into hell to rescue Beatrice and ultimately redeem himself, as he realizes that he’s paying for his sins and facing his demons.

Visceral Games have played the common factors of the poem and made it into a game which overall sets the basis for levels. As stated in the poem there are nine circles of hell which are named: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery. Each of them has a distinct environment and demons within them. Sometimes this is not the case as other enemies from distinct circles cross over in levels.

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Many see the game as God of War, in more or less every way, shape and form. The reason for this is because the level designer, who worked on the God of War franchise, joined Visceral Games development team for Dante’s Inferno. There’s no denying that Dante’s Inferno uses God of War as a strong foundation, however it makes up for unoriginality in other areas.

Take the cross for instance it’s a great weapon for spamming attacks with and keeping enemies at bay. The cross is great fun to use as there’s no limit on the amount of times it can be used. The upgrades for this weapon are irresistible; they literally make you feel as though the wrath of god is in your hands.

As opposed to the cross the scythe is equally a blast getting to grips with. This is your primary weapon and a dominating one too, depending on how you coinsit it with the cross and magic to devise combos. Read More  »

In the same way that they did with 'Fable II,' Lionhead are going to be releasing episodic 'Developer Diaries,' each revealing to us various differant aspects of their upcoming game: 'Fable III.' Within this first diary, you will find numerous hints as to what we might find when we return to Albion, just be sure to scan the backgrounds behind the talkers otherwise you might miss the hints at underwater levels and an awesome Albion version of the famous 'Your Country Needs YOU' poster.

As to the game, here are some of the facts revealed in this diary:

  • The loveable dog will be back.
  • The graphic style will be similar to 'Fable II's.
  • Loading screens are still here *sigh*.
  • There's going to be a new 'Extreme Morph' emotion.
  • You weapon's appearance will reflect the way it is used.

Here are some facts Peter Molyneux has announced additionally:

  • This game will not be entirely Natal based *phew*.
  • The touch mechanic will allow you to take the homeless by the hand and watch them resist as you lead them to the workhouse, or watch them obay eagerly as you take them to your home.
  • In co-op, you'll both get to play your own heroes.
  • Magic powers will be much more effective and spectacular.
  • The graphic style will be sharper, if similar.
  • There are two more cool features yet to be announced...

To me, this wait for 'Fable III' is becoming increasingly like torture. But the wait shouldn't be much longer, as Molyneux has confirmed that we will be seeing this game at some time this year.

ImageFirst off all we’ll just say you can read this review without worrying about plot spoilers for this game and its predecessor because we’re not cruel / stupid and can’t encourage you enough to go and play through the first classic game to fully enjoy this one. So there’s no need to read with one eye open from behind the sofa.

All you really need to know is that in the first game the player found themselves at the hidden underwater city of Rapture after a plane crash. Unfortunately everything had gone completely mental as all the citizens had been busy messing around with Plasmids that altered them genetically, giving them superhuman abilities. After taking it overboard, the Utopia fell before coming into fruition leaving its citizens wrecked of body and mind as they became known as the Splicers. Horrifically the city’s little girls, later dubbed the Little Sisters, were put into a trance and forced to collect Adam (Plasmid currency) from corpses. Players could choose to liberate them from this haunting nightmare or murder them to get extra Adam supplies. Well, after you disposed of their guardian first, the ominous Big Daddies.

The story now resumes ten years later but the Little Sisters and their lumbering protectors are still found wandering Rapture’s art deco halls, constantly wary of the threat of the Splicers. This time around you find yourself in a different part of Rapture and in some very different shoes. The huge boots of the first Big Daddy no less, who has been awakened to try and help… well, I said no spoilers. Read More  »

Rockstar has revealed a selection of pre-order bonuses available from retailers in the United Kingdom. Red Dead Redemption is being released on 30th April 2010, if you’re interested in purchasing the game I recommend you check out these pre-order bonuses. Bonuses include a special war horse, gold weapon pack, deadly assassin outfit and a Brady Games mini guide. Check out the press release below in Rockstar’s own words: Read More  »

Cast your mind back a year ago, when you might have felt a large time gap in your day-to-day routine. This was quite possibly because you had just finished your hunt for the last of those pesky gargoyles in Lionhead's impossibly addictive Fable II and it was time to come to terms with the fact that you had finished the game. Whether or not you then had to attend Albionics Anonomous meetings is your business, not mine, but rest easy, for rumour has it that the production Fable III is drawing near an end, and soon enough you will once again be roaming the lands of Albion, but as its ruler.

You might already have a basic idea on what Fable III is going to be about, but for those who don't, you're going to play the child of your Fable II hero (if you have a Fable II saved game, of course) who has become the ruler of Albion, but has since been murdered for the throne. It is therefore your quest as his heir, during the first half of the game, to take back the kingdom that is rightfully yours from this tyrant. In the second half, you're going to go about having an awesome time as the actual ruler, making difficult moral decions which will shape your appearance, personality and even your entire kingdom dramatically! I know, I can't wait either! Read More  »

Rocket Powered Sword Attack

Has it really been almost 17 years since I played Rocket Knight Adventure on the Mega Drive, a game that is one of the consoles greatest games, thanks to bold visuals, catchy music and fun-yet-challenging gameplay that still holds up to this day. Indeed it feels like it was just yesterday that I was completing it again and again, each time on a higher difficulty level. That was followed by the sequels, released on the Super Nintendo as well as the MD with the SNES offering more superior due to better graphics and better gameplay, though the MD version is still decent.

Point is, Rocket Knight Adventure and Sparkster were fantastic games and the series deserved to be continued. But for whatever reason, Konami decided to stop there and focus on other games and it looked like the rocket knight would never get a game as the years go by. Then all of a sudden, Konami announces that Xbox LIVE Arcade, PlayStation Network and Steam will be getting a sequel (being developed by Climax Studios), titled Rocket Knight. It’s as if my years of praying for such a thing were finally heard. Read More  »

The second gameplay trailer has been revealed, educating gamers on the weapons and deaths you can expect to see come 30th April 2010. Rockstar Games RAGE engine and Natural Motions Euphoria physics engine synthesizes animation on the fly, making every turmoil and death a unique one as seen in Grand Theft Auto IV.

Players can wound enemies in different limbs, depending on where a shot is placed you will see your enemies crawl and dismembered of their weapons leaving the fate of their lives in your hands.

A distinctive feature in Red Dead Redemption is the dead eye targeting system, which allows you to freeze time and place several targets on enemies. With the unleashing fury of one button John delivers his targets with a penetrating bullet.

Weapons of choice range from revolvers, rifles (sniper rifle, buffalo rifle, repeater rifle), shotguns, gatling gun, throwing knives, fire bottle (molotov) and dynamites are currently the confirmed weapons at hand in the game. Just as GTA you can buy weapons in the game from ammunition shops.

With another month almost marked off the calendar we’ve got just three agonizing months left until release. Despite the rumors of Rockstar’s recent troubles with its employees and Red Dead Redemptions development the game seems to be right on track sticking to 30th April 2010. Let’s just hope they keep it that way, be sure to enjoy watching the latest trailer above.

Prepare to start jumping from rooftop-to-rooftop while turning guards into a bloody heap in this, the first of two DLCs Ubisoft have in store for Assassin’s Creed II fans. However, many of these fans may find themselves slightly disappointed by this entry. While there is no doubt you will have a good time as you step back into Ezio’s boots, it is undeniable that the overall experience leaves much to be desired, and you are left wondering whether it was really worth the short time you spent on it.

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As we only begin to catch our breaths after engaging in some mind blowing modern warfare, Treyarch are already hard at work preparing for the next Call of Duty release to follow the immense experience that was Modern Warfare 2. Although many will be disappointed by the absence of Infinity Ward in favour of CoD 3 and CoD: WaW developer, Treyarch, it is impossible not to get excited by the prospect of another Call of Duty game on the way, especially seeing as rumours suggest that we are saying goodbye to both World War II and the near future, and are saying hello to a new setting and war entirely. Read More  »

ImageAll your votes are in and counted. So who were the winners of the Game Hub Games of the Year Awards 2009? There are a few surprises amongst the obvious ones.  Fortunately for all the nominees, nobody got zero votes (somebody got one though). So here are the Top 3 for each of the 13 categories:

 

 

 

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ImageWith no new Devil May Cry anytime soon, Kratos and God of War III probably thought they’d own 2010. Yet he’s having to face off a triple offensive of Darksiders, Bayonetta and Dante’s Inferno, one after another. Out of the three, original Devil May Cry director Hideki Kamiya has changed tactics the most by sending the sassy temptress Bayonetta in instead of yet another angry man. Hoping to charm her way in, before going berserk in a way we forgot Japanese games used to do.

Bayonetta on PS3 is a mixed experience. On the one hand you have some excellent Devil May Cry-style action with some of the most enjoyable combat you’ll ever play. While on the other, you have a half-assed port of the same game on the Xbox 360, with a ridiculous amount of extra loading screens, lower frame rate and dulled graphics. Read More  »

ImageThe hack n’ slash genre is back in force this year with the first quarter playing host to Bayonetta, Dante’s Inferno and God of War III. Amidst the hype of these three big names Vigil Games have been pretty quiet promoting their effort Darksiders. Turns out keeping their heads down and getting on with it has paid off as we have our first surprise of the year.

You are War, one of the Four Horsemen of the Apocalypse, feared by Heaven and Hell alike. Someone has triggered the Endwar early though, tricking War into turning up on his own and the human race being wiped off the face of the earth. With Heaven and Hell blaming War, he is stripped of all his powers and tasked by the Council with finding out who really broke the treaty. Read More  »