The game that introduced so many of us to the “horde” mode, which has been replicated to great success in big multiplayer shooting game titles, and stole too many hours of our time to think about is back with a new instalment and a multiplayer that looks just as awesome. Here’s a complete run down of some of the most important things to know about Gears of War Judgement multiplayer!
The game modes we know about so far for GOW Judgement include:
OverRun is a class-based competitive multiplayer that is a combination of the popular Beast and Horde modes from previous titles, this time pitted against each other. OverRun is a five vs five attack & defend game mode, where the COG team is always defending, and the Locust are always attacking. Players have the opportunity to play as both attacker and defender, with the defending COG protecting sealed Emergence Holes, preventing them from unleashing a flood of Kryll and the attacking Locust trying to uncover them before being destroyed by a Hammer of Dawn attach.
The classic game mode that pits two teams of 5 players against each other to make kills and deplete the enemy respawns before your own team’s have been used up. Always a favourite and a must-play mode that returns for another outing.